Through Iron and Honor, the Realm Shall Never Break

Through Iron and Honor, the Realm Shall Never Break

The house favors pragmatic strength over political manipulation, believing stability is forged through sacrifice, discipline, and decisive action rather...

The old year will not leave quietly. Neither will she.

The old year will not leave quietly. Neither will she.

This year someone has cracked every bell and split every drum, and the folk are frightened in a way they will not say out loud. A year that is not chased...

Where ash buries gardens and graves keep company.

Where ash buries gardens and graves keep company.

Emberfall crouches beneath a sky stained by ash, its crooked rooftops and forgotten streets buried in gray dust that never fully settles. A ruined gothic...

51 Souls
12 Factions
61 Cities
30 Legends
28 Bloodlines
The Sheafcross Coach
  • Three Rivers to Sheafcross
  • Four Horses, Two Days
  • Cheaper on the Roof

The Sheafcross Coach

All Ages
The Sheafcross Coach leaves from the coaching inn on Sheafcross market square at first light, and from the east gate of Three Rivers on the days between. It is a tall, square coach painted the brown of ripe wheat, with iron-rimmed wheels, a luggage rack on the roof and a horn hung by the driver's seat. Four horses pull it, and they are changed halfway at a post house on the edge of the forest.

The road runs out of the farm patchwork, into the trees and down to the river country, and the trip takes two long days with a night at the post house. The driver names the fare at the step, and it goes up when the weather is bad and down when the coach is half empty. A seat on the roof costs less than one inside, and the roof is where the gossip is. The driver blows the horn at every bend in the forest so that carts coming the other way can pull aside, and so that anything waiting in the trees knows the coach has a guard beside the driver.

Four horses, one horn, and two long days on the forest road.