The sword of duty swings hard, but the future slips his grasp.

To the world beyond his walls, he is the embodiment of stability: noble, martial, exacting, and reliable when disorder threatens to spread. He believes...

Graceful enough to admire, sharp enough to regret.

Curiosity killed nothing yet. The cat is working on it.

The forest, however, does not welcome investigation. Beneath its towering trees, the air thickens with territorial silence, and every path seems to shift...

23 Tales
10 Treasures
30 Characters
26 Lineages
11 Guilds
Hag
  • Coven Hierarchies
  • Corruption Magic
  • Emotionally Predatory

Hag

Hags emerged from the oldest and most dangerous corners of Fey influence, where magic learned to feed on longing, fear, spite, and secrecy. They were never defined by brute strength or open conquest. Their power grew in hidden places, shaped by ritual patience, emotional hunger, and the understanding that a whispered promise could ruin a life more thoroughly than a blade.

Over centuries, they learned to bend environments around themselves. A lonely ruin became heavier with memory. A graveyard grew restless. A deep forest path turned familiar only when it wanted to be. These places did not merely shelter them; they became extensions of Hag will, thick with omen, glamour, and dread. Those who entered often found that the land itself seemed to know what they feared most.

Coven traditions formed from necessity, rivalry, and appetite. Some gathered to pool knowledge, bind rituals, settle debts, or raise power too large for one pair of hands. Others remained solitary, guarding secrets with jealous devotion. In either case, relationships among them were rarely clean. Every alliance carried a price, every favor remembered its interest, and every insult waited patiently for a suitable curse.

Now Hags remain among the most feared Fey because they do not simply attack the body. They study the heart first. They endure through bargains, hidden influence, cursed objects, whispered favors, and the slow corruption of places others abandon too late. Their history is written less in wars than in warnings: do not answer the voice in the fog, do not accept gifts without asking why, and never assume a smile means hunger has passed.

She charges interest in ghosts.
  • Necromantic Sorcery
  • Funeral Rituals
  • Cryptic Prophecy

Grave Hag

They began where grief gathered too thickly to fade. Some were drawn to burial places by hunger, others by ritual, and some by the slow pull of death-resonance until the boundary between keeper and corpse became difficult to name. Over time, their bodies changed to resemble the places that sustained them: pale, hollow, brittle, and marked by the cold patience of the grave.

Their earliest practices centered on listening. They learned which bones remembered violence, which relics held sorrow, which flowers bloomed from loss, and which spirits could be coaxed into speech with the right offering. Their craft was never quick. It required silence, preparation, and a willingness to bargain with what most living souls begged not to hear.

As centuries passed, many became less like witches who studied death and more like death’s unpleasant relatives. Mortal identity thinned beneath ritual, spirit-binding, and long exposure to restless voices. They collected funeral cloth, names, epitaphs, bones, and objects weighted with mourning, building power from remains others abandoned or feared to touch.

Now they endure as solitary figures of dread and forbidden need. Most are avoided, cursed, or spoken of only in lowered voices, yet desperate petitioners still seek them when grief becomes stronger than caution. A Grave Hag may cleanse a spirit, call an ancestor, or reveal a buried truth, but she never forgets that every request begins with a weakness.

The swamp keeps receipts.
  • Bog Witchery
  • Toxic Touch
  • Mire Bargains

Swamp Hag

They began as things twisted by seclusion, grief, dark power, and the slow hunger of cursed wetlands. Some had once been mortal before ritual, vengeance, or foul magic dragged them into something older and uglier. Others formed from Fey corruption settling into bog water, rot, and whispered need until the swamp itself seemed to grow a face.

Their earliest survival depended on knowing what others did not: where mud swallowed weight, where water hid roots, where fever dreams became useful, and where fear made the desperate careless. They learned to listen beneath rain, bargain through mist, and let travelers trap themselves by wanting too much. Over time, their bodies adapted to the mire, healing faster in murk and moving through drowned ground without sound.

As their lives stretched unnaturally long, many became keepers of secrets no sane village wanted spoken aloud. They gathered rumors, curses, remedies, old betrayals, and debts left unpaid by the dead or living. Some used that knowledge to heal, guide, or warn, but never without cost. Mercy, for them, was not softness; it was leverage wearing a nicer shawl.

Now they remain solitary powers in mist-covered places, emerging when hunger, boredom, revenge, or opportunity stirs the reeds. Those who seek them may receive prophecy, poison, cure, or ruin. The trouble is that all four often arrive in the same sentence.

The cave was lonely before it learned teeth.
  • Stonebound Flesh
  • Fungal Toxicity
  • Subterranean Stalkers

Cave Hag

They began in the deep places where Fey corruption met stone, silence, and the slow pressure of the buried world. Over long centuries, isolation shaped them into something gaunt, flexible, and cruelly patient. Their bodies hardened toward rock while their minds folded inward, filling the darkness with suspicion, hunger, and remembered insult.

Their earliest lairs were claimed through stillness and fear. They learned to match the cave wall, wait through footsteps, and strike only when confusion had ripened properly. Darkness became more than shelter; it became a language of echoes, false distances, hidden breath, and claws touching stone just softly enough to be mistaken for dripping water.

Some formed bonds with underground fungi, not as pets or tools, but as cultivated horrors. Those who mastered that relationship carried spores through their lairs, turning stale air into a slow trap. In narrow tunnels, this made them especially feared, because courage matters less when the body forgets how to obey.

Now they remain solitary keepers of buried territory, surrounded by hoarded relics, bones, crystals, stolen treasures, and grudges polished by age. Some trade secrets or forbidden knowledge when desperation crawls low enough to reach them, but every bargain made beneath stone carries the same warning: what enters their dark may leave changed, if it leaves at all.

Every bargain smiles before it bites.