Some crowns fit best around the throat.

Some crowns fit best around the throat.

A political future presses closer with every banquet, council, and carefully worded compliment. They are expected to charm, obey, represent, and...

Sheep on the slopes, cheese in the cellars, a fire for anyone.

Sheep on the slopes, cheese in the cellars, a fire for anyone.

It is a herders' town. Sheep and goats graze the slopes of both ridges, and every family keeps a flock, a dog and an opinion about the other families'...

Where flirtation meets danger, and not all blades are sheathed behind the bar.

Where flirtation meets danger, and not all blades are sheathed behind the bar.

Here, discretion is worth more than coin. A soldier can drink without being saluted. An informant can sell a truth without raising their voice. A polished...

101 Faces
71 Realms
77 Chronicles
28 Peoples
14 Cabals
Holiday Events
  • Eleven Grudging Festivals
  • One Stranger Wanted
  • Gentler If Honest

Holiday Events

Unrated
Ravenbreath has always had feast days, but now it has festivals, and the difference is the bill. Eleven of them turn through the year, from a valley that cannot let go of a dying winter to a village that keeps its debts in the longest dark. Each one smells of something: tallow smoke, wet ribbon, spilled mead, sugar burned a shade too dark. Each one has a host who smiles very warmly and counts very carefully, and each one has a place in town that looks bigger on the Hearsay Map than it feels once the lanterns are lit and the doors are shut behind you.

The festivals want the same thing, which is a stranger. Not a hero, not a chosen anyone, just a pair of unfamiliar hands that can tie a knot, carry a crate, guard an egg, sit a watch or deliver a hard word to someone who has been waiting years to hear it. Hosts are generous with bitterbrew, hot mead and invitations, and a good deal less generous with explanations. Neighbors flirt back, rivals borrow your name, and the prettiest bargain in the room is usually the one with the smallest print. The Army of Light calls all of it superstition and has scorched a few festivals for the insult. They came back the next year, louder and a good deal more spiteful.

The stakes are small until they are not. A cracked bell, a stolen crown, a crate that is plainly not sky-powder, a harvest supper put at risk by someone's very proud turnips: each is a joke right up to the moment it is a debt. Come in honest and the festival goes gentler on you. Come in with a lie in your pocket and it will find the pocket. Every gate shuts after a few days, like a ledger closing, and nobody in the taverns will say what becomes of those who arrive late. Pull up a stool. The host is already pouring.

The whole cove lights the sky. Nobody is supposed to look down.
  • A Sky Full of Fire
  • Cover for the Biggest Landing
  • A Fool Holds the Powder

The Night of Loud Skies

The cove lights the sky once a year, and once a year is all it needs. The Night of Loud Skies is the cove's great festival: barrels of sky-powder fired from every pier and clifftop from dusk until dawn, filling the night with color and thunder. Folk come from all along the coast to watch. Not one of them is meant to look at the water.

Under cover of the noise and the light, the cove brings in the year's largest landing. The smugglers' bosses trusted the sky-powder this year to a giddy volunteer who loves fire, loves noise and was the only one who raised a hand.

The show is spectacular. The show is also, very possibly, not the show the bosses planned. You can help the powder-keeper keep the sky burning and the cargo hidden, find out what they are really lighting tonight, warn someone before the cove goes up, or simply try to survive the most beautiful and dangerous night on the coast.

Every farm leaves one row for the hungry. Theirs is trying to leave.
  • One Row Left Standing
  • It Grew Wrong
  • Supper in the Open Field

The Last Row

In farm country nobody goes hungry at harvest's end. Every farm leaves one row unpicked for whoever needs it, travelers, widows, a family whose crop failed, and on Last Row Night every household carries out a dish of what it is most grateful for. The whole valley sits down on blankets in one field, under strings of lanterns, and eats together.

This year the honor of planting the valley's Last Row went to a young farmer, who used their best prize seeds and every bit of care they had. The row came up beautiful. Then it came up strange. Pumpkins roll off when no one is watching, the squash refuse to be picked, and the vines are creeping toward the supper field.

Last Row Night is three days away, and the hungry are already arriving. You can help the farmer gather a harvest that does not want to be gathered, find out what got into their seeds, and make sure the valley still has its supper.

In the far north a kindness is a debt. The warrior means to pay every one.
  • Kindness Is a Debt
  • Left in the Snow
  • One Token for Him

What Frostmaw Owes

In this village kindness is never free. Every shared fire, every warm meal, every hand that dragged someone out of a snowdrift is a debt, and on the longest nights of winter the village pays what it owes. They call it the Owing. Small tokens are carved from bone, wood or stone and left silently in the snow on doorsteps, never signed, never spoken of. A debt repaid in secret is a debt repaid with honor.

Some tokens never reach their door. Some are owed to people who left the village, or who live alone in the high drifts, or who refuse every kindness offered. This year a great white-furred warrior has been trusted with all of them.

The warrior will deliver every one. That is their word. But at the bottom of the sack is a token carved with their own name, and nobody in the village will admit to making it. You can help them carry the Owing across the winter, discover who believes they owe them a kindness, and learn what they once did that someone never forgot.

Eleven festivals, eleven hosts, and not one of them goes to plan.